Introduction
The "enum" keyword is used to declare an enumeration, a distinct type
consisting of a set of named constants called the enumerator list. Every
enumeration type has an underlying type which can be any integral type except
char. The default underlying type of the enumeration elements is int. By
default, the first enumerator has the value 0, and the value of each successive
enumerator is increased by 1. The "enum" Keyword is of Value Type. It is used to
define integral constant and literals. It is inherited from the base class
library(BCL) 'Enum' where Enum's static methods are used by enum type for
parsing enum values. This article tries to cover some of the enum functionality
through code demonstration. Below is the source code which highlights various
enum methods that are useful during the development phase.
Enums store special values and make programs
simpler. If you place constants directly where used your C# program
rapidly becomes complex and hard to change. Enums instead keep these magic
constants in a distinct type. This improves code clarity and alleviates
maintenance issues.
Example
using
System;
using
System.Collections.Generic;
using
System.Linq;
using
System.Text;
namespace @enum
{
class Program
{
enum
Importance
{
None,
Trivial,
Regular,
Important,
Critical
};
static void
Main(string[] args)
{
Importance value =
Importance.Critical;
if (value ==
Importance.Trivial)
{
Console.WriteLine("Not
true");
}
else if
(value == Importance.Critical)
{
Console.WriteLine("True");
}
Console.ReadLine();
}
}
}
Output
