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Windows Phone 7 Development

by Manish Tewatia on Jan 22, 2012

Windows Mobile 7 development is done using the .NET framework. The .NET framework is a software framework created by Microsoft for use in creating Windows applications.
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Introduction

Windows Mobile 7 development is done using the .NET framework. The .NET framework is a software framework created by Microsoft for use in creating Windows applications. Programmers write applications using one of the several languages supported by the .NET framework, like C#, and the applications then execute inside of a runtime environment called the Common Language Runtime. For Windows Phone 7, there are two distinct development approaches you can take when creating your application.

The first approach is to use Silverlight for Windows Phone. Silverlight was originally envisioned as a way for developers to create rich internet applications. It has seen a sharp increase in market adoption in recent years, driven mostly by the fact that Netflix uses Silverlight to stream videos and NBC used Silverlight for its online broadcast of the Olympic games. A Silverlight application combines declarative markup (called XAML) to construct the user interface and code written in a .NET framework language to control an application behavior. If you're developing a data driven application for Windows Phone 7 you should probably use Silverlight.

The Tools : The Windows Phone Developer Tools includes the following

  • Visual Studio 2010 Express for Windows Phone.
  • Windows Phone Emulator Resources.
  •  Silverlight 4 Tools For Visual Studio.
  •  XNA Game Studio 4.0.
  •  Microsoft Expression Blend for Windows Phone.

The Metro Design Language

The Windows Phone design team took inspiration from sources included Swiss-influenced print and packaging, transportation signage, and the Zune client software to create a design language called Metro to be used as the guiding principles for designing and developing Windows Phone 7 applications.

Metro Design Principles

  • Typography: Use the right balance of font weight and positioning to create a visual hierarchy and help lead the eye to more content.
  • Motion: Use consistent motion and animation to bring the interface to life.
  • Content not Chrome: Remove all chrome to bring content to the forefront.
  • Honesty: Design explicitly for the form factor taking into account the high resolution screen and touch-based interaction.
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